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You play the leader of the Saints, working with MI6 to take down a crazed terrorist general and blow up a nuke in the air before it can hit Washington, and are elected the president of the United States with Keith David (yes, Goliath/Spawn/street fight with Rowdy Roddy Piper/Navy commercials Keith David) as your vice president until aliens invade and put you and your gang in a virtual simulation of your old city where you get super powers and have to fight the system while your space ship prepares to attack the evil emperor's fleet. The plot of Saints Row IV is… well, let me take a deep breath and believe me when I say this is not a spoiler, as it all happens in the first hour or two and it was revealed by the game's various trailers.
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It's juvenile, stupid, scattershot, self-aware, and incredibly fun because of the balance it manages to find with those first four things. Instead of searching for a few good concepts against a creeping wall of you-can't-make-it-any-crazier in the series and fighting a seemingly inevitable dearth of new ideas, they said "Let's use all the ideas! Yes, even the stupid ones! You! Over there! The guy high on Dimetapp who doesn't work here! Do you have an idea? Great! We'll use that idea, too!" The result is Saints Row IV, an Xbox 360, PlayStation 4 ($59.99 list), and PC ($49.99 list) game that comes across as a sick parody of Saints Row 1 and 2, a warped commentary on Saints Row: The Third, and an incredibly fun sequel to games like Crackdown and Infamous. The natural response would be to carefully look at different ideas and pick out the ones that would bring the series together thematically to make it all work. A logical step from there would be to pull the series back, and bring the Saints back down to earth from the heights of cartoonish popularity and psychotic nihilism. This was a move many fans of Saints Row 2 didn't like because it took out the few but surprisingly powerful character moments the previous game had. Saint's Row 2 added wackiness to what was otherwise a competent Grand Theft Auto knock-off, and Saints Row 3 cranked it up by turning them into rock stars. After steadily stepping up the amount of craziness in their Saints Row series, they found themselves in a creative quandary. I have a lot of respect for the people at Volition. Very shallow interaction with the world and other characters.
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Has all the dramatic weight of a feather in one of those indoor parachuting centers.How to Set Up Two-Factor Authentication.How to Record the Screen on Your Windows PC or Mac.How to Convert YouTube Videos to MP3 Files.How to Save Money on Your Cell Phone Bill.How to Free Up Space on Your iPhone or iPad.How to Block Robotexts and Spam Messages.
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